(2) An instance of an object class consisting of attributes, a data structure and operational methods. It could represent a person, thing, event or even a concept. Each instance of the object has the same attributes, methods and properties as other instances, but the values assigned to its attributes are unique.
(3) In the context of CICSPlex SM; an object is a file, program, region, task, transaction etc.
(4) In the context of MQSeries; an object is a channel, queue, queue manager etc.